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Creators/Authors contains: "Bryant, C"

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  1. Busjahn et al. [4] on the factors influencing dwell time during source code reading, where source code element type and frequency of gaze visits are studied as factors. Unlike the previous study, this study focuses on analyzing eye movement data in large open source Java projects. Five experts and thirteen novices participated in the study where the main task is to summarize methods. The results examine semantic line-level information that developers view during summarization. We find no correlation between the line length and the total duration of time spent looking on the line even though it exists between a token’s length and the total fixation time on the token reported in prior work. The first fixations inside a method are more likely to be on a method’s signature, a variable declaration, or an assignment compared to the other fixations inside a method. In addition, it is found that smaller methods tend to have shorter overall fixation duration for the entire method, but have significantly longer duration per line in the method. The analysis provides insights into how source code’s unique characteristics can help in building more robust methods for analyzing eye movements in source code and overall in building theories to support program comprehension on realistic tasks. 
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  2. The evolution and effort in designing and implementing iTrace, an infrastructure for integrating eye tracking into developer environments, is presented. The goal is to make eye tracking practical for various stakeholders in software engineering namely researchers, practitioners, and educators. An overview of iTrace and the general process involved in conducting an eye tracking study with human subjects using iTrace is presented in this tool demo paper. Upcoming features and ongoing plans for community involvement are also presented. 
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  3. The evolution and effort in designing and implementing iTrace, an infrastructure for integrating eye tracking into developer environments, is presented. The goal is to make eye tracking practical for various stakeholders in software engineering namely researchers, practitioners, and educators. An overview of iTrace and the general process involved in conducting an eye tracking study with human subjects using iTrace is presented in this tool demo paper. Upcoming features and ongoing plans for community involvement are also presented. 
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  4. null (Ed.)